Lead Unity3D Developer
When it comes to the creative industry, the best products are created by the best talent. With decades of hiring and hands-on team management experience, we know how to recognize true doers and how to build an environment that enables them to excel. We work on high-quality console, PC, and mobile games. We are looking for a senior/lead Unity3D developer for a long term collaboration, working REMOTELY or ON-SITE with our Vavel Warsaw team.
Responsibilities:
As a Unity3D developer, you will be responsible for building gameplay systems and features on multiple platforms. You will work closely with our team of programmers, designers and producers to drive decisions for the projects you will be involved in.
- Full Software Lifecycle application development – designing, coding, debugging and documenting applications.
- Proactively collaborate with teammates and communicate with project stakeholders to ensure project efforts proceed efficiently and with predictability.
- Enabling relevant stakeholders’ concerns to be identified, considered, and, when appropriate, addressed during the development of the product.
- Collaborate with architects and technologists on design decisions and directions for product requirements.
- Work directly with the designers to insure that their vision is shared with your ability to enhance existing features and add new systems extending an established code base.
- Build and maintain core engine components, pipelines and tools on multiple hardware platforms.
- Accurately estimates his/her schedules and delivers high quality work products to that schedule.
- Modernize existing systems and implement complete new game systems as required.
- Write clear, maintainable, portable C# code.
- Maintain project confidentiality and protect operations by keeping information confidential.
- Other ad-hoc responsibilities as requested.
Requirements:
- +4 years of relevant professional experience in a similar role.
- Deep knowledge of Unity.
- Deep knowledge of .NET and C# and Game Architecture Design.
- C++/Obj C knowledge (for plugins)
- Understanding game backend systems.
- Knowledge of interfacing with backoffice servers.
- Ability to work independently and to be self-directing.
- Demonstrable ability to discover and fix errors in code.
- Strong organizational skills with a good sense of design with outstanding communication skills.
- Passion for making and playing innovative games.
- Languages: English is a must.
Useful:
- AR/Geolocation Experience.
- Ability to lead.
- B.S. in Computer Science Engineering preferred.
- Strong experience using Unity3D and C# programming language, C++ is also desirable.
- Ability to handle and prioritize multiple tasks and problem solving.
- Ability to work independently and to be self-directing.
What we can offer you:
- Full time employment with a great team.
- Extensive future development opportunities.
- Competitive Salary
It is the policy of Vavel Game Studios to provide equal employment opportunity (EEO) to all persons regardless of age, color, national origin, citizenship status, physical or mental disability, race, religion, creed, gender, sex, sexual orientation, gender identity and/or expression, marital status, status with regard to public assistance, veteran status, or any other characteristic protected by federal, state or local law.
Please Include the following statement with your application: „I hereby consent to the processing of my vital and personal data in so far as this is required under the ongoing and future recruiting processes, in accordance with the Polish Act of August 29, 1997, on the Protection of Personal Information (JoL no. 133, item 883).”
To apply please send us your Resume, Cover letter and Portfolio to jobs@vavel.gs
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